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UPBGE 0.2 3: The Most Advanced and Stable Version of the Blender Game Engine


UPBGE 0.2 3 Download: How to Get the Best Integrated Game Engine in Blender




If you are looking for a powerful, open-source, and easy-to-use game engine that works seamlessly with Blender, you should definitely check out UPBGE. In this article, we will show you how to download, install, and use UPBGE 0.2 3, the latest stable version of this amazing game engine.


What is UPBGE?




UPBGE stands for Uchronia Project Blender Game Engine. It is a fork of the old Blender Game Engine (BGE) that was discontinued in Blender 2.8. UPBGE aims to improve and modernize BGE by adding new features, fixing bugs, and optimizing performance.




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Some of the features that UPBGE offers are:



  • A fully integrated workflow with Blender, allowing you to make your game from start to finish without leaving Blender.



  • A versatile game logic system that supports logic bricks, logic nodes, and Python scripting.



  • A rich set of graphics options that support advanced lighting, shadows, reflections, post-processing effects, and more.



  • A comprehensive physics engine that supports rigid bodies, soft bodies, cloth, fluids, particles, and more.



  • A flexible audio system that supports spatial sound, doppler effect, filters, and more.



  • An easy-to-use interface that lets you customize your workspace, preferences, and shortcuts.



  • A cross-platform compatibility that lets you run your game on Windows, Linux, or Mac.



UPBGE is a great choice for game development because it is free, open-source, community-driven, and constantly updated. You can use it for any kind of game project, from simple prototypes to complex commercial games.


What are the system requirements for UPBGE 0.2 3?




Before you download and install UPBGE 0.2 3, you should make sure that your computer meets the minimum or recommended system requirements for running it. Here are the system requirements for UPBGE 0.2 3:



Minimum


Recommended


Operating System: Windows 10


CPU: Intel Core 2 Duo or AMD Athlon X2


CPU: Intel Core i5 or AMD Ryzen 5


RAM: 4 GB


RAM: 8 GB


GPU: NVIDIA GeForce 8 Series or AMD Radeon HD 2000 Series


GPU: NVIDIA GeForce GTX 10 Series or AMD Radeon RX 500 Series


Storage: 1 GB


Storage: 2 GB


If you have a lower-end computer, you may experience some performance issues or crashes when running UPBGE 0.2 3. You can try to lower the graphics settings or disable some features to improve the performance.


How to download and install UPBGE 0.2 3?




Downloading UPBGE 0.2 3




To download UPBGE 0.2 3, you need to visit the official GitHub page of UPBGE. Here is the link:


On this page, you will see a list of files for different operating systems. Choose the file that matches your operating system and click on it to start the download. The file size is about 300 MB.


Installing UPBGE 0.2 3




To install UPBGE 0.2 3, you need to extract the downloaded file to a folder of your choice. You can use any file extraction software, such as WinRAR or 7-Zip, to do this.


After extracting the file, you will see a folder named "UPBGEv0.2.3". Inside this folder, you will find an executable file named "blender.exe". This is the main file that runs UPBGE 0.2 3.


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To launch UPBGE 0.2 3, you just need to double-click on the "blender.exe" file. You don't need to install anything else or modify any settings.


If you want to create a shortcut for UPBGE 0.2 3 on your desktop or start menu, you can right-click on the "blender.exe" file and choose "Create shortcut". Then, you can drag and drop the shortcut to your desired location.


How to use UPBGE 0.2 3?




Creating a new project




To create a new game project with UPBGE 0.2 3, you need to follow these steps:



  • Launch UPBGE 0.2 3 by double-clicking on the "blender.exe" file.



  • You will see a splash screen with some options. Click on "General" to start with a blank scene.



  • You will see the main interface of UPBGE, which is similar to Blender's interface. On the top left corner, you will see a menu that says "Blender Render". Click on it and choose "Blender Game". This will switch the rendering engine to UPBGE.



  • You will see some changes in the interface, such as new tabs and panels. On the top right corner, you will see a tab that says "Scene". Click on it and choose "Game Logic". This will open the game logic editor, where you can program your game logic with logic bricks, nodes, or Python.



  • You are now ready to create your game project with UPBGE. You can add objects, lights, cameras, sounds, and other elements to your scene by using the tools and menus on the left and right sides of the interface.



  • To save your project, go to File > Save As and choose a name and location for your project file. The project file will have a ".blend" extension.



  • To test your project, go to Game > Start Game Engine or press P on your keyboard. This will run your game in a separate window. To stop the game, press Esc on your keyboard.



Using logic bricks, nodes, and Python




UPBGE offers three ways to program your game logic: logic bricks, logic nodes, and Python scripting.



conditions, actions, and properties that you can connect to create simple or complex logic for your game objects. You can access the logic bricks editor by clicking on the "Logic Editor" button on the bottom left corner of the interface.


  • Logic nodes are similar to logic bricks, but they use a node-based system that allows more flexibility and customization. You can access the logic nodes editor by clicking on the "Node Editor" button on the bottom left corner of the interface and choosing "Logic Node Tree" from the drop-down menu.



  • Python scripting is a more advanced way to program your game logic using Python code. You can write your own scripts or use existing scripts from other sources. You can access the Python scripting editor by clicking on the "Text Editor" button on the bottom left corner of the interface and choosing "New" or "Open" from the drop-down menu.



You can use any of these methods or combine them to create your game logic. For more information and tutorials on how to use logic bricks, nodes, and Python with UPBGE, you can visit the official documentation page:


Using Blender's tools and features




One of the best things about UPBGE is that it is fully integrated with Blender, which means you can use all of Blender's tools and features to create your game assets and scenes. Some of the tools and features that you can use with UPBGE are:



  • Modeling: You can create and edit 3D models using Blender's powerful modeling tools, such as extrude, inset, bevel, loop cut, sculpt, and more.



  • Animation: You can animate your models using Blender's animation tools, such as keyframes, curves, modifiers, bones, shape keys, and more.



  • Material: You can create and apply materials to your models using Blender's material tools, such as nodes, shaders, textures, UV mapping, and more.



  • Lighting: You can create and adjust lights in your scene using Blender's lighting tools, such as point lights, spot lights, area lights, sun lights, and more.



  • Camera: You can create and control cameras in your scene using Blender's camera tools, such as perspective, orthographic, panoramic, depth of field, and more.



  • Sound: You can add and edit sounds in your scene using Blender's sound tools, such as sound strips, speakers, mixers, filters, and more.



  • Other: You can also use other Blender tools and features that are compatible with UPBGE, such as modifiers, constraints, particles, fluids, smoke, fire, grease pencil, video editing, compositing, and more.



For more information and tutorials on how to use Blender's tools and features with UPBGE, you can visit the official Blender website:


Exporting and publishing your game




Once you have finished creating your game project with UPBGE, you can export and publish it to share it with others. To export and publish your game with UPBGE, you need to follow these steps:



  • Save your project file by going to File > Save or pressing Ctrl + S on your keyboard.



  • Go to File > Export > Save As Game Engine Runtime. This will open a window where you can choose the name, location, and format of your game file.



Choose the format that matches your operating system: Windows, Linux, or Mac. You can also choose to include or exclude some option


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